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Collision dynamics
1) Binary collision model
The available binary collision models are:
-
NoBinaryCollision -
VariableHardSphere -
VariableSoftSphere
The selected model is defined for the entry
// Binary Collision Model
// ~~~~~~~~~~~~~~~~~~~~~~
BinaryCollisionModel VariableHardSphere;
2) Collision partner selection
The No-Time-Counter of Bird is the only recommended collision partner selection model (others haven’t been throughly tested). It is implemented as follows in
// Collision Partner Selection Model
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
collisionPartnerSelectionModel noTimeCounter;
In this model, each cell have 8 subcells (2 in each direction) to reduce the mean collision separation.